Are there orange shields in borderlands




















It works well with the Tran-Fusion Grenade Mod, because it can pretty much supply an infinite healing source. This shield is manufactured by Hyperion, and unfortunately there is nowhere that it has an increased drop rate. You have the same chance of picking it up everywhere you go. Yet another reason to kill everything you see. It will fully recharge once depleted entirely, but has a 20 second cooldown on that ability.

The best tactic for using it is to run straight for cover once energy has been depleted, allow it to fully recharge, and then head back into the fight. This is an Absorb shield, manufactured by Hyperion, with an increased chance of dropping from Killavolt in Lectra City on Promethea.

This is really effective against enemies that deal shock damage, and mixed groups of enemies with elemental weapons. All bullets absorbed are added to your ammo. Arid Nexus - Boneyard. Amp Damage is about 50, Amp Damage level 50 shield. Lower level shields will be scaled down shot drain is always 0 and shields must be fully charged to fire amp shot. The shield just has to be on full capacity. Speed is reduced while shield is active but increased when shield is depleted.

Vault of the Warrior. Deals corrosive spike damage to melee attackers. Spycho , during part 3 of the side quest "Monster Mash" given by Dr. Zed in Sanctuary near the end of the main storyline.

Regenerates health when active. Damage to shield increases health regeneration rate. Because this Hyperion shield provides elemental resistance and increases your damage with that element. The Re-Charger is one of the better shields in the game as it has the capability to recharge your shield to full capacity when it is depleted.

This basically gives you double the amount of shield then the listed capacity. However, this special ability only triggers once every 20 seconds. The Re-charger comes in various prefixes, each with additional bonus effects. The Re-Charger can be obtained randomly from any suitable loot source but has an increased chance to drop from Urist McEnforcer who is located in Lectra City on Promethea.

Besides the Re-Charger you can also check out these 2 variants of this shield. The Red Card Re-Charger adds sliding damage but drains this power from your shield. Then there is the Re-Charge Berner. This one triggers a nova blast when your shield breaks. While these 2 variants add new mechanics to your shield they both generally have a lower shield capacity.

The Stop-Gap is, in my opinion, one of the best legendary shields in the game. This Hyperion shield has a very high shield capacity and decent recharge speed. If you get swarmed by enemies and your shield breaks, you become immune to all damage for 5 seconds.

So if your recharge time is 6 seconds, you only have to worry about that 1 second before it recharges. Because the Stop-gap can spawn with different prefixes you can have other beneficial features to this shield. Because when your shield is full, you gain increased fire rate and movement speed but also Ammo Regeneration.

This other cool thing is that when your shield is fully charged it will provide you with a protective barrier for 5 seconds.

Shields protect the character's health from damage until its charge is depleted. However, it is highly susceptible to shock damage. Published and distributed by 2K. Trademarks are the property of their respective owners.

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